Skip to content

UpdateSome plans are temporarily out of stock while we add memory. Running servers are not affected.

Passim IT
Menu

Network

Connectivity, addressing and what is and is not filtered. Written to be checked against public records rather than believed.

Connectivity and addressing

ItemDetail
CarrierKPN business fibre
Bandwidth1Gbit symmetric, dedicated fibre to the PoP
IPv4 (game servers)Dutch IPv4 on KPN business fibre
IPv4 (VPS)/29 routed IPv4 leased from ExtraIP
RIPE registrationThe VPS /29 is registered to Passim IT in RIPE. Leased, not owned.
Port blockingNo port blocking, inbound or outbound.
Failover4G failover on the building connection. Configured, but never yet exercised by a real fibre outage - so treat it as designed-for, not proven.
LocationNetherlands
The panel's network tab showing the server's IP and port allocation, and a generator that produces the A and SRV records for a custom domain
Your allocation, and the exact DNS records to point your own domain at it.

What a whois lookup actually returns

Two different kinds of address are in use here, and only one of them carries this company's name. Rather than describe them with one flattering sentence, here is what you get if you look each of them up.

VPS. A /29 leased from ExtraIP, registered to Passim IT in the RIPE database. That registration is real and you can check it. It is a lease rather than ownership: the block is allocated to this company for as long as the arrangement with ExtraIP continues, and calling that "our IP space" would be overstating it.

Game servers. Minecraft and Hytale servers sit on the KPN business fibre connection. Those are Dutch addresses inside KPN's space, and a whois lookup on one of them returns KPN and a third-party registrant, not Passim IT. No claim is made here that it does. Your addresses are Dutch and unfiltered, which is what actually affects your players; the name on the RIPE record is not.

The reason to spell that out: an earlier version of this page claimed RIPE registration for everything, which was true of the VPS block and false of the game server addresses. If a host tells you to verify something, the verification has to come back matching.

No port blocking, inbound or outbound. That includes UDP, which matters for Hytale, whose server transport is QUIC over UDP on port 5520.